You that you'll be disappointed about your reward you get at the end of the Then by all means.make all the "good" choices in the game. Will now where and at what time you have to make the above mentioned choices. If you want to leave the game, click on " SAVE and EXIT" Via the ESCAPE key of your keyboard you open the menu screen where you can Those bloody and stupid Steam Achievementsīut if you do as I say in the walkthrough then you'll score all I will mention this in the walkthrough, but I will not makeĪ "Good" and a "Bad" walkthrough for you.Ībout the STEAM Achievements that you can score throughout the game. then when you restart the game click "Continue" to continue where you left off. The game begins, as is often the case, with a. Wakes up and, to his horror, notices that he is locked up in an iron cage, hanging under a zeppelin. Text if you want the game to continue, but of course always read everything in the right cage is another poor devil and that tells a little bit what is going on. The destination of the zeppelin is unknown. Our protagonist does not know who he is, where he is and where he comes from. our main character is locked up in a cell and Then the zeppelin arrives at a fairly gloomy castle and The only thing he can remember is some images of a statue on a hill and people's hands that reach the sky. You are joined by 3 rather skinny cellmates. If you do not want to end up as meagerĪs the previous occupants of your cell then I suggest that you make some effort The 3 skeletons are the remains of your predecessors in this cell. The crate, which can be seen in the bottom right corner of the black vertical bar, is your storage box in which all the things you pick up are kept for you. WeĪdventurers call such a useful function in a game. You will notice that things that you can "interact with" always "light up". That is the "hotspot function" in this game.
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